ROADMAP
2022
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Game design
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Lore design
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Tokenomics & revenue design
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Concept artwork
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Initial prototyping
Q1 - 2023
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Initial map design & development
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Test assets built and implemented
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Initial abilities developed & implemented
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Concept artwork
Q2 - 2023
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Multiplayer networking
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Initial game-testing
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Game-modes implemented
Q3 - 2023
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HUD design
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Menu & UI design
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Begin creation of in-house assets (weapons/characters)
Q4 - 2023
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Ability augments implemented
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Onboarding of key technical and marketing talent.
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Ability animations
Q1 - 2024
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Launch social media channels (Complete)
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Initial funding rounds (In progress)
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Acquiring key partnerships (In progress)
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Develop marketing and $RELIC launch strategy. (In progress)
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Weapon perk system implementation. (in progress)
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Design and technical integration design of $RELIC smart contracts. (In progress)
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$RELIC testing (In Progress)
Q2 - 2024
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Development of the official SOL451 marketplace
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Development of character and weapon assets
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First NFT collection development
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Weapon perk testing
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$RELIC game integration testing
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$RELIC Pre-Sale Launch
Q3 - 2024
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Implementation of the competitive ELO system.
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Initial implementation & testing of the bounty system
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First NFT collection launch
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Marketplace launch
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$RELIC and web3 game integration testing
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Closed Alpha launch for early supporters
Q4 - 2024
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Complete game-implementation of $RELIC & NFTs
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Post-Alpha QA
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Full implementation of the bounty system
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Development of Season 1 content.
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Closed Beta launch
Q1 - 2025
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Post-Beta QA.
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Implement Bounties and Achievements.
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SOL 451 launch..
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Inaugural launch Tournament.
Q2 - 2025
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Season 1 launch
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Development of Season 2 content
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Social Hub development
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Clan System development
Q3 - 2025
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Hub closed beta-testing
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Clan System closed beta-testing
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Closed beta-testing of season 2 content
Q4 - 2025
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Exclusive Clan tournaments
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An in-game emblem editor
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Match History Minting: commemorate significant gameplay moments
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Faction-based weapon archetypes